Victor’s Final Fantasy XIII-2 LiveBloggery, Part One (END)

Due to how my computer, monitors, and PlayStation 3 are set up, I can actually type this while looking at the television screen showing the PS3 interface. I’ve decided to try liveblogging the first few hours of FFXIII-2 to see if I like playing the game in this manner, and to gauge my personal interest in dividing my attention in this particular fashion in an attempt to try something new and blog more.

How it’ll work: most liveblogs use some kind of software that I have no idea where to get in order to liveblog quickly and efficiently. While I won’t be using that software, I can use their format of updating in tweet-like fashion, with the entries going chronologically upwards from the beginning (the bottom-most entry) to the most recent entry (directly below this paragraph) using military time to denote hours in the GMT+8 timezone.

I’ll begin in approximately 30 minutes from this post, at 19:30, after I grab dinner.

See you folks in a bit. πŸ™‚

————– LIVEBLOG BELOW ————–

22:15 Standing in front of the First Time Gate. Will continue some other time.

22:13 It seems there’s also a map percentage aspect to the game. Can’t seem to trigger 100% on the first map though. Strange.

21:57 There appear to be sidequests for Artefacts and other items. Hmm… not sure what to think about fetch quests.

21:38 Got an artefact… Why not spell it Artifact? Is there a big difference?

21:27 So Snow actually left Serah to find Lightning for his fiance. That’s nice.

21:18 So the moogle is some kind of a treasure hunting device and a weapon. How multifunctional!

21:04 Oh man. I can save anywhere and it saves to the same file I made at the start of the game. That’s cool. πŸ˜€

20:57 Crystarium has been altered somewhat. Not sure how to explain it, but basically, each crystal allows you to choose your path of development.

20:48 Staring at a meteorite. Amazed it crashed without making a bigger crater.

20:43 LOL. First non-tutorial boss is called Gogmagog. πŸ˜€

20:35 The game uses random encounters that require you to encounter the enemy in a time limit. That’s a nice implementation of two existing battle type tropes.

20:26 Hmm… early enemies dropping Accessories. πŸ˜€

20:19 So… they give a brief overview of the ending of FFXIII through dialogue in the first hour. Not bad. πŸ™‚

20:17 And the kupos of the moogle are weird. Some kind of dialogue weirdness.

20:07 LOL. Jumping mechanics included in the game now. πŸ˜€

20:05 Live Trigger… Branching Dialog options, it seems.

20:01 Magical Changing Clothes. Go Squeenix go!

19:59 Noel Kreiss…. jumps into a time gate.

19:54 First Tutorial battle of the game completed, Multi-stage, very forgiving, extremely epic.

19:50 I guess they use gameplay footage to allow for cinematic actions. I got to choose how to engage my enemy in the cinema.

19:44 Apparently, the enemy is a fricking Bahamut of Chaos.

19:42 Cutscenes become actual gameplay footage now. Tutorial stage played as Lightning Riding Odin.

19:40 Caius and Lightning fight. Beasties galore in battle. πŸ˜€

19:38 Opening Cinematic of the game. Lightning looks over the sea.

19:36 Game gives a bonus reward if you have FFXIII save data, and asks you to create a data file upon starting game. Autosave and manual save is available.

19:34 Game loaded, Opening Sequence playing. Pretty Cool. πŸ˜€

19:30 Turning on PS3. πŸ˜€

Lasers Over Lightsabers

There’s something about the blaster rifle or sniper rifle or blaster pistol that I just absolutely love over the lightsaber.

Maybe it’s because Jedis are too heartless and Sith are too evil.

Maybe it’s because laser guns are a throwback to my childhood watching GI Joe.

Maybe it’s because real bad-asses slice through evil with swords made of real metal.

Honestly, maybe I just like the sound more.

That said, I’m going to roll an Agent again. I miss the sniper rifle DEARLY. πŸ˜€

It’s a New Dawn, It’s a New Day, It’s a New Year, There are New Games…

… and I’m feeling good.

—- The Rest of the Post —-

2012 is a new year, and if the naysayers in this world would have it, the last year for humans to exist on the planet.

I don’t want to believe that. I mean, there’s so much to be thankful for.

Like Free Speech, and its counterpart, Using Words Responsibly.

Like Being Happy, and its counterpart, Choosing to be Angry.

And GAMES! Oh so many games!

This year, I choose to speak my mind more about the things that interest me, even if it makes me uncomfortable to open up in that way.

I will play the games I want and I will enjoy (or not enjoy) them at my leisure.

I will respect the minds of others, even if I disagree with their ideas.

I will not limit myself to one avenue of thought, and I will open up to other ideas and not act in a passive-aggressive manner to people of perceived authority.

I will not let the negativity of others invalidate what I feel towards a game.

I will balance my gaming with healthier pursuits.

I will finish that first book that’s been in my head and evolved since I was a kid.

I will define who I am by what I do and think, and not by what people think of me.

I will play more Final Fantasy XIV and maybe even get Final Fantasy XIII-2 on the PS3.

I will experience games I never thought to try out. That may include superhero MMORPGs.

I will keep writing about games!

I will stay smiling and awesome, the way I envision myself as being for the rest of my life.